Music math plugin1/19/2024 ![]() ![]() Today, Behringer introduced the Abacus module, a ripoff of the Eurorack community’s all-time favorite Make Noise Maths. Well… 4 years have passed, and the story is getting explosive again because one of these leaks became a reality. Everything wrong, everything far-fetched. Among other things, a Make Noise Maths clone/replica could be seen. ![]() The following operators should all be supported, and the logical and comparison operators can be combined to create complex expressions.Ĭurrently, the following operators are unsupported.Behringer Abacus is a ripoff of the all-time favorite Make Noise Maths Buchla-inspired function generator for Eurorack.ĭo you remember the Behringer Summer Leaks from 2019? The PR department called me Fake Media back then because I found possible product developments in a promotional video. Just like there are aliases for certain functions, there are vector and rotator aliases. The transform keyword spawns a MakeTransform node: transform(vec(x,y,z), rot(p,y,r), vec(6,5,4)) The rotator keyword spawns a MakeRotator node: rotator(x,y,z) The vector keyword spawns a MakeVector node: vector(x,y,z) You can make and operate on these types in the expression easily. There are some basic structures that we use quite often in math as well: vectors, transforms, etc. The Math Expression node will display an error if Since you are typing in functions rather than connecting pins, make sure to enter the correct number and type of parameters. Trig arc functions (asin/arcsin, acos/arccos, etc.) To account for that, there are several aliases that map to the same function/node. Rounding functions (floor, fceil, round, etc.): round(z)Įxponential functions (square, power, sqrt, loge, e/exp, etc.)Ĭertain functions have multiple names that are commonly used. Trig functions (sin/cos/tan, asin, acos, etc.): sin(x)Ĭlamping functions (min, max, clamp, etc.): clamp(y,0,20) Operations follow the below order of operations (highest priority first):īlueprint pure functions that are in a coded function library should all be available. For example, boolVar+1.5 is not a valid expression. Variables cannot have the same name as a hidden Blueprint variable.īe sure that you are working with the correct type of variable. Variables can have numbers in them, but they cannot start with a number. Variable naming is fairly flexible, but it is important to remember the following points: Like in mathematics, expressions inside of parentheses will take precedence, and be evaluated first. Mathematical operators (like +, *, -) are turned into function nodes. ![]() They never create a node themselves, but instead are used to fill out input fields on other nodes. Numerical constants are always turned into pin inputs. ![]() The name will also be used as an input if it matches the name of an existing pin on the node. If the previous two states are not met, then the alphabetic name is turned into a float input on the Math Expression node. If an alphabetic name is followed by an open parenthesis, like sin( and rand(, then it will be turned into a function node. if the Blueprint already had a myVar variable). If an alphabetic name matches an existing variable in the Blueprint, then it will become a variable get node (i.e. From the example above: x, sin, myVar, and rand. The sub-graph is created by following the below rules:Īlphabetic names (tokens beginning with a letter) should be turned into either variables, input pins on the Math Expression node, or function calls. ![]()
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